Poor Boi!
Character driven projects are the best. Especially if you're allowed to beat the shit out of them. Sounds cruel, but look at the above Gif and tell me you do not get a smile from it!
> <
Wanna
watch it?
'Armes Auge'
Concept: Klaus Schwope
Director: Me Assistant Director: Paul Balykin
Design & Illustration: Paul Balykin & ME
Lead Animation: Me Animation: Paul Balykin
Additional Animation: Lukas Kupfer & Martin Wolff
Agency: Nutcracker Client: Carl Zeiss
Concept: Klaus Schwope
Director: Me Assistant Director: Paul Balykin
Design & Illustration: Paul Balykin & ME
Lead Animation: Me Animation: Paul Balykin
Additional Animation: Lukas Kupfer & Martin Wolff
Agency: Nutcracker Client: Carl Zeiss
'Drive Safe'
Concept: Klaus Schwope
Director: Me Assistant Director: Paul Balykin
Design & Illustration: Paul Balykin & Me Animation: Paul Balykin & Me
Additional Animation: Lukas Kupfer Agency: Nutcracker
Client: Carl Zeiss
Concept: Klaus Schwope
Director: Me Assistant Director: Paul Balykin
Design & Illustration: Paul Balykin & Me Animation: Paul Balykin & Me
Additional Animation: Lukas Kupfer Agency: Nutcracker
Client: Carl Zeiss
'All Day Long'
Concept: TLGG
Direction / Design / Illustration / Animation: Me
Additional Animation: Lukas Kupfer Agency: Nutcracker
Client: Carl Zeiss
Concept: TLGG
Direction / Design / Illustration / Animation: Me
Additional Animation: Lukas Kupfer Agency: Nutcracker
Client: Carl Zeiss